3D AT SONY PICTURES

By teaching myself Cinema 4D modeling and rendering, I helped elevate several Sony Pictures properties into another dimension—creating fully immersive digital experiences.

This project was a nostalgic throwback to my childhood as I challenged myself to design and model objects scaled to a Smurf. The experience let ‘Clumsy’ explore the streets of New York City while inviting visitors to dive deeper into the film.

Building on the first site’s success, we set out to make the sequel even bigger and better. From a bridge of locks to a Parisian storefront filled with macarons, this time Clumsy wanders the dusk-lit cobblestone streets of Paris.

For the online game ‘Men in Black 3′, developers needed weapon assets that matched those from the film. Using reference photos, I recreated several of their iconic, futuristic guns.

Minimal UI has its place, but fantastical animated features call for something far more playful. For these projects, that meant Christmas string lights, gold-plated magical icons and an old-fashioned cockpit.